Lynx Dev Kit on ST, version: 0.1.0

This files correspond to the lastest 42Bastian's newcc65 suite,
that permits to code in C language for the Atari Lynx.

The ST conversion of this suite was made by me, using a
m68k-atari-mint-gcc cross-compiler on MacOSX (thanks to
Philippe Donz).

The suite includes:
- cc65: C compiler
- ra65: associated assembler
- libr65 et link65: linkers
- sprpck: sprite packer, converts BMP files to SPR (sprite objects)
- lynxer: makes a Lynx cartridge (with insert.o)
- make_lnx: makes an image catridge for the Handy/MacOSX or win32
emulator

- wav2lsf: converts to wav sample to lynx sample
- bin2c: make a .h file from binary (for sounds samples)

Use:
- with MCMD.TOS (command line interpretor of MagiC), or bash under MiNT,
or any CLI
- please study the text (.c .h .bat .mak) files.
- change the CC65LIB and CC65INCLUDE paths in compile.bat
- launch make_gfx.bat before compile.bat

Bugs and carefull:
- sprpck: import PCX is buggy, PI1 was not tested
- lynxer: the .MAK file needs CR+LR at line-ends
- the wav tutorial is not working
- and EXPERIMENTAL !!!!!! NOT GUARANTED, USE IT ON A DISK PARTITION THAT
CONTAINS NO CRITICAL/IMPORTANT DATAS. Tested on my Falcon 14 Mo MagiC 6.

Planned:
- the TTP to send the datas to Lynx memory via BLL (.o file) or the
Karri's flashcard.
- rewrite of some TTP, in GFA or for PureC, for small and quicker TTP,
that uses less the hard disks and memory.
- a frontend in GEM (text editor, shell, sprite editor).

Au revoir :)

Rajah Lone / Renaissance