20260113:
- fix: magnemu.ldg size reduced, no more printf (thanks th-otto)

20260114:
- fix: 'u:\pipe\dragdrop.' missing for Drag&Drop (visible under Magxdesk).

20260124:
- fix: wrong alert if GEMAGNET.HYP not found.
- fix: discard CR from strings in *.REC files.
- fix: vslider at top when starting game.

20260125:
- fix: hide status for windowed Magnetic games (Wonderland, Collection Vol.1).
- fix: last character of some paragraph got lost.

20260128:
- fix: magnemu.ldg: *.mag, *.gfx, *.hnt loaded by the LDG client = less disk access by the LDG.
- fix: magnemu.ldg: correct use of ldg_Malloc() and ldg_Free().
- fix: pictures in Wonderland (game behavior: no picture update if return on visited place).

20260131:
- wip: animation: frames retreived.

20260201:
- add: animations handled.
- wip: hints window.

20260203:
- add: hints database, hints treeview.

20260204:
- add: horizontal slider for hints window.

20260212:
- fix: animation: loading positions, display correct scenery with multiple frames.

20260213:
- fix: animation: ldg_Malloc()s to avoid forgotten raster in same emu.c buffer. 
- fix: animation: bad masks.

20260214:
- fix: animation and display rezoomed.

20260328:
- fix: restore palette for preferences, hints and fileselector.
- add: display preference: picture size /2 (for small screens).
- add: under monoTOS, use legacy menu bar instead of displaying menu in the window.
- fix: for magwin games, flush images buffers when loading new image/animation.

20260329:
- fix: using SHEL_FIND() to locate GEMAGNET.PRG physical location.
- fix: missing path when calling ST-GUIDE accessory with VA_START to open the HYP guide.


TODO:
