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# File description
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@FILENAME=C:\PROGRAMS\GAMES\LCDGAMES\LCDGAMES.DAT\IMAGES\fire.idx
@SEPARATOR=,
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# Structure description
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@COLUMN1=INT       # Image ID
@COLUMN2=INT       # display at x
@COLUMN3=INT       # display at y
@COLUMN4=INT       # length
@COLUMN5=INT       # height
@COLUMN6=INT       # 0 is a sprite, 1 is a mask
@COLUMN7=CHAR(42)  # path and name (without DGI extension) in the image folder
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# List of values
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7,0,0,240,160,0,FIRE\SCREEN
8,16,153,24,6,1,FIRE\GAMEA
9,200,153,24,6,1,FIRE\GAMEB
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10,144,1,7,15,1,FIRE\NUMBER0
11,152,1,7,15,1,FIRE\NUMBER1
12,160,1,7,15,1,FIRE\NUMBER2
13,168,1,7,15,1,FIRE\NUMBER3
14,0,0,7,15,1,FIRE\NUMBER4
15,0,0,7,15,1,FIRE\NUMBER5
16,0,0,7,15,1,FIRE\NUMBER6
17,0,0,7,15,1,FIRE\NUMBER7
18,0,0,7,15,1,FIRE\NUMBER8
19,0,0,7,15,1,FIRE\NUMBER9
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20,197,3,25,5,1,FIRE\LABEL
21,189,11,11,11,1,FIRE\PLASTER
22,205,11,11,11,1,@21|0|0
23,221,11,11,11,1,@21|0|0
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24,43,12,26,15,1,FIRE\SMOKE1
25,39,7,39,20,1,FIRE\SMOKE2
26,35,0,54,26,1,FIRE\SMOKE3
27,76,0,23,26,1,FIRE\SMOKE4
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28,21,116,54,24,1,FIRE\SAVIORS1
29,79,117,55,23,1,FIRE\SAVIORS2
30,136,117,58,23,1,FIRE\SAVIORS3
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31,14,58,15,21,1,FIRE\JUMPER0
32,15,26,24,21,1,FIRE\JUMPER1
33,27,45,25,17,1,FIRE\JUMPER2
34,31,68,24,17,1,FIRE\JUMPER3
35,29,91,24,18,1,FIRE\JUMPER4
36,33,111,24,17,1,FIRE\JUMPER5
37,51,92,24,21,1,FIRE\JUMPER6
38,56,68,21,18,1,FIRE\JUMPER7
39,57,48,23,17,1,FIRE\JUMPER8
40,74,29,24,18,1,FIRE\JUMPER9
41,85,48,21,17,1,FIRE\JUMPER10
42,88,69,20,18,1,FIRE\JUMPER11
43,91,92,22,15,1,FIRE\JUMPER12
44,97,112,23,16,1,FIRE\JUMPER13
45,112,89,21,19,1,FIRE\JUMPER14
46,113,66,22,19,1,FIRE\JUMPER15
47,126,46,24,18,1,FIRE\JUMPER16
48,139,67,20,17,1,FIRE\JUMPER17
49,139,90,25,17,1,FIRE\JUMPER18
50,153,110,24,18,1,FIRE\JUMPER19
51,164,92,24,17,1,FIRE\JUMPER20
52,175,71,24,15,1,FIRE\JUMPER21
53,191,88,22,16,1,FIRE\JUMPER22
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54,26,136,48,16,1,FIRE\FALLEN1
55,82,134,48,18,1,FIRE\FALLEN2
56,136,135,48,17,1,FIRE\FALLEN3
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