#
# File description
#
@FILENAME=C:\PROGRAMS\GAMES\LCDGAMES\LCDGAMES.DAT\IMAGES\octopus.idx
@SEPARATOR=,
#
# Structure description
#
@COLUMN1=INT       # Image ID
@COLUMN2=INT       # display at x
@COLUMN3=INT       # display at y
@COLUMN4=INT       # length
@COLUMN5=INT       # height
@COLUMN6=INT       # 0 is a sprite, 1 is a mask
@COLUMN7=CHAR(42)  # path and name (without DGI extension) in the image folder
#
# List of values
#
7,0,0,240,160,0,SCREEN
8,5,141,24,6,1,GAMEA
9,5,149,24,6,1,GAMEB
#
10,144,1,7,15,1,NUMBER0
11,152,1,7,15,1,NUMBER1
12,160,1,7,15,1,NUMBER2
13,168,1,7,15,1,NUMBER3
14,0,0,7,15,1,NUMBER4
15,0,0,7,15,1,NUMBER5
16,0,0,7,15,1,NUMBER6
17,0,0,7,15,1,NUMBER7
18,0,0,7,15,1,NUMBER8
19,0,0,7,15,1,NUMBER9
#
20,50,4,16,21,1,DIVER0
21,68,4,16,21,1,@20
22,16,4,32,22,1,DIVER1
23,16,4,32,22,1,DIVER1A
24,17,38,40,30,1,DIVER2
25,17,38,40,30,1,DIVER2A
26,21,90,30,36,1,DIVER3
27,21,90,30,36,1,DIVER3A
28,72,112,32,36,1,DIVER4
29,72,112,32,36,1,DIVER4A
30,115,113,34,35,1,DIVER5
31,115,113,34,35,1,DIVER5A
32,153,118,44,34,1,DIVER6A
33,153,118,44,34,1,DIVER6B
34,153,118,44,34,1,DIVER6C
#
35,104,34,129,59,1,OCTOPUS
36,84,50,29,13,1,ARM1A
37,70,53,20,8,1,ARM1B
38,49,45,23,12,1,ARM1C
39,84,50,29,13,1,@39
40,78,63,19,6,1,ARM2B
41,73,70,15,12,1,ARM2C
42,54,80,28,24,1,ARM2D
43,110,65,25,15,1,ARM3A
44,108,78,13,18,1,ARM3B
45,107,86,10,17,1,ARM3C
46,107,97,8,15,1,ARM3D
47,99,107,11,15,1,ARM3E
48,143,83,13,11,1,ARM4A
49,143,91,11,13,1,ARM4B
50,148,99,8,13,1,ARM4C
51,149,109,9,17,1,ARM4D
52,177,93,9,9,1,ARM5A
53,176,100,11,10,1,ARM5B
54,179,110,17,17,1,ARM5C
#
55,118,73,49,35,1,CAUGHT1
56,118,73,49,35,1,CAUGHT2
#
#
#
#
#