Means « Pixels to Sprites & Masks »: image tool dedicated for games development (2/16/256 colors sprites). Work is done on chunky two-dimensional byte-array, so that image modifications are made independently to current screenmode.
Currently evolving to plain drawing tool.
Needs EdDI cookie for offscreen VDI (NVDI), plenty of RAM and strong CPU.
Uses a customized PARX.SYS, provided in the archives.
Archives | Size | Version | Date | ||
---|---|---|---|---|---|
68K | CFv4e | 329 KB | 1.2 | 08-22-2024 | |
GFA Sources | 151 KB |
Changes in 1.2 version:
Raster window
Images list
Preferences
Fileselectors
Changes in 1.1 version:
Raster window
Palette tool
Images list
Miscellaneous
Changes in 1.0 version:
Changes in 1.2 version for tools:
New 0.9 version: