Means « Pixels to Sprites & Masks »: image tool dedicated for games development (2/16/256 colors sprites). Work is done on chunky two-dimensional byte-array, so that image modifications are made independently to current screenmode.
Can be used as plain drawing tool for oldschool pixel artwork.
Needs EdDI cookie for offscreen VDI (NVDI), plenty of RAM and strong CPU.
Uses a customized PARX.SYS, provided in the archives.
Archives | Size | Version | Date | ||
---|---|---|---|---|---|
68K | CFv4e | 333.1 KB | 1.2C | 12-29-2024 | |
GFA Sources | 153.2 KB |
Changes in 1.2C version:
Changes in 1.2B version:
Images list
Raster window
Palette tool
Make_DG? tools
Changes in 1.2 version:
Raster window
Images list
Preferences
Fileselectors
Changes in 1.1 version:
Raster window
Palette tool
Images list
Miscellaneous
Changes in 1.0 version:
Changes in 1.2 version for tools:
New 0.9 version: