Map editor dedicated dedicated for games development (2/16/256 colors) and part of the P2SM project. Tiles are imported from GIF and asset is stored in GIF containor.
Needs EdDI cookie for offscreen VDI (NVDI), plenty of RAM and strong CPU.
The programs MAPEDIT and its tool MAKE_MAP (GIF slicer) use the GIFdec.ldg and GIFenc.ldg libraries to manage GIF file format. Please install these accordingly to the LDG way (release 3 for FreeMiNT, release 2 if you stay with MagiC).
Archives | Size | Version | Date | ||
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68K | CFv4e | 200.6 KB | 1.0 | 07-26-2025 |
GFA Sources | 111.4 KB |