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Map editor dedicated dedicated for games development (2/16/256 colors or true colors) and part of the P2SM project. Tiles are imported from GIF or PNG and asset is stored in GIF89a or APNG containor.
Needs EdDI cookie for offscreen VDI (NVDI), plenty of RAM and strong CPU.
The programs MAPEDIT and its tool MAKE_MAP (GIF|PNG slicer) use the GIF & PNG codecs .ldg libraries to manage GIF and PNG file format. Please install these accordingly to the LDG way.
| Archives | Size | Version | Date | ||
|---|---|---|---|---|---|
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68K | CFv4e | 962 KB | 1.4 | 12-30-2025 |
| GFA Sources | 159.4 KB | ||||
Online mapedit.hyp and make_map.hyp guides.
Older versions are kept in the repository.

MapEdit’s changes in the 1.4 version:
MakeMap’s changes in the 1.3 version:
MapEdit’s changes in the 1.3 version:
MakeMap’s changes in the 1.2 version:
Changes in the 1.2 version:
Changes in the 1.1 version:
New in the 1.0 version:
Changes in MakeMap 1.1: