MapEdit


Map editor dedicated dedicated for games development (2/16/256 colors) and part of the P2SM project. Tiles are imported from GIF and asset is stored in GIF containor.

Needs EdDI cookie for offscreen VDI (NVDI), plenty of RAM and strong CPU.

The programs MAPEDIT and its tool MAKE_MAP (GIF slicer) use the GIFdec.ldg and GIFenc.ldg libraries to manage GIF file format. Please install these accordingly to the LDG way (release 3 for FreeMiNT, release 2 if you stay with MagiC).

Archives Size Version Date
English 68K CFv4e 200.6 KB 1.0 07-26-2025
GFA Sources 111.4 KB

Une réflexion sur « MapEdit »

  1. New in the 1.0 version:

    • first functional release, basic features, enhancements are planned.
    • provided with AES-Lupe util (from NVDI package) to better view tiles on large screens.
    • provided with MakeMAP (GIF slicer), moved from P2SM tools.

    Changes in MakeMap 1.1:

    • add: export tiles assets into GIF containor instead of folder.
    • add: MAP_NAME= for the map name.

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